Game Designer · UX & Player Psychology
Hi, I’m
Alessandro Pesetti
Game designer with a BSc in Psychology. I prototype gameplay loops, map flows and onboarding, and test them with players.
Your move.
Projects

Gig Crawler
A roguelite in development, where I design the systems, the enemies and the player experience.
2026 · Game Design / Systems / UX/UI

When Stars Speak
The UX design process behind a first-person job sim: read your clients' futures in the stars.
2026 · UX/UI / Game Design

Veshike
A horror-but-funny memory game about the Namahage legend, made in 48 hours at Global Game Jam 2026.
2026 · Game Design / UX/UI
Nothing filed under that discipline yet.
What I do
Certifications & licences (11) →Game Design
Systems, level design, gameplay loops and onboarding.
UX / UI
Flows, information architecture, wireframes, HUD and menus.
Research
Playtesting, usability tests, focus groups and interviews.
Prototyping
Unity, Unreal Engine 5 and C#, from loop to playable build.